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#ifndef SETTINGS_H
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#define SETTINGS_H
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#define NSSM_NATIVE_DESCRIPTION _T("Description")
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#define NSSM_NATIVE_DISPLAYNAME _T("DisplayName")
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#define NSSM_NATIVE_IMAGEPATH _T("ImagePath")
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#define NSSM_NATIVE_NAME _T("Name")
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#define NSSM_NATIVE_OBJECTNAME _T("ObjectName")
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#define NSSM_NATIVE_STARTUP _T("Start")
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#define NSSM_NATIVE_TYPE _T("Type")
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/* Are additional arguments needed? */
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#define ADDITIONAL_GETTING (1 << 0)
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#define ADDITIONAL_SETTING (1 << 1)
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#define ADDITIONAL_RESETTING (1 << 2)
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#define ADDITIONAL_CRLF (1 << 3)
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#define ADDITIONAL_MANDATORY ADDITIONAL_GETTING|ADDITIONAL_SETTING|ADDITIONAL_RESETTING
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typedef union {
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unsigned long numeric;
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TCHAR *string;
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} value_t;
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typedef int (*setting_function_t)(const TCHAR *, void *, const TCHAR *, void *, value_t *, const TCHAR *);
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typedef struct {
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const TCHAR *name;
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unsigned long type;
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void *default_value;
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bool native;
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int additional;
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setting_function_t set;
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setting_function_t get;
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} settings_t;
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int set_setting(const TCHAR *, HKEY, settings_t *, value_t *, const TCHAR *);
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int set_setting(const TCHAR *, SC_HANDLE, settings_t *, value_t *, const TCHAR *);
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int get_setting(const TCHAR *, HKEY, settings_t *, value_t *, const TCHAR *);
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int get_setting(const TCHAR *, SC_HANDLE, settings_t *, value_t *, const TCHAR *);
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#endif
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